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Extending a Closed-Source Game with Multiplayer Functionality
Date
2010Type
ThesisDepartment
Computer Science and Engineering
Degree Level
Master's Degree
Abstract
The process of adding additional functionality to closed-source applications is generally not well known. This thesis covers the motivation, tools and design for extending a game with multiplayer functionality. The purpose of this thesis is to introduce the background concepts and methods needed towards implementing functionality changes within any application.Since games attract a variety of fields relating to graphics, user interfaces, storage, artificial intelligence, networking, audio, etc. they are best suited to display the ability to add additional functionality. Games are also a great motivational tool towards developing extended functionality because the results can easily be shown to people that are not experts on the application.The game of Torchlight is chosen as a real-world target application for added functionality. Multiplayer functionality is added to the otherwise single-player, closed-source game. Multiplayer on the game of Torchlight is shown to be working.
Permanent link
http://hdl.handle.net/11714/4439Additional Information
Committee Member | Louis, Sushil J.; Mahon, Jennifer |
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Rights | In Copyright(All Rights Reserved) |
Rights Holder | Author(s) |