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Integration of Assistive Technologies into 3D Simulations: Exploratory Studies
Date
2016Type
ThesisDepartment
Computer Science and Engineering
Degree Level
Master's Degree
Abstract
Virtual worlds and environments have many purposes, ranging from games to scientific research. However, universal accessibility features in such virtual environments are limited. As the impairment prevalence rate increases yearly, so does the research interests in the field of assistive technologies. This work introduces research in assistive technologies and presents three software developments that explore the integration of assistive technologies within virtual environments, with a strong focus on Brain-Computer Interfaces. An accessible gaming system, a hands-free navigation software system, and a Brain-Computer Interaction plugin have been developed to study the capabilities of accessibility features within virtual 3D environments. Details of the specification, design, and implementation of these software applications are presented in the thesis. Observations and preliminary results as well as directions of future work are also included.
Permanent link
http://hdl.handle.net/11714/2326Additional Information
Committee Member | Harris, Frederick C.; Usinger, Janet |
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Rights | In Copyright(All Rights Reserved) |
Rights Holder | Author(s) |