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A Framework for Making Virtual Worlds Accessible to the Visually Impaired
Virtual Worlds have virtually exploded in popularity and have experienced significant commercial success. People from all over the globe are experimenting with the various features that virtual worlds provide. It is deemed ...
Towards Automatic Parallel Game Engine Architectures
As video games steadily increase in complexity and detail, game engines must also improve to be able to support both rapid and modular development while still maintaining high performance. Component-based architectures ...