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Now showing items 1-10 of 18
Learning to Generalize from Demostrations
Learning by demonstration is a natural approach that can be used to transfer knowledge from humans to robots, similar to how people teach each other through examples. To date, numerous approaches have been developed for ...
Non-Intrusive Physical Activity Prediction for Exergames
In recent years, exercise games have been criticized for not being able to engage their players into levels of physical activity that are high enough to yield health benefits. A major challenge in the design of exergames, ...
Haptic Interface for Non-Visual Steering
Glare significantly diminishes visual perception, and is a significant cause of traffic accidents. Existing haptic automotive interfaces typically indicate when and in which direction to steer, but they don't convey how ...
Design and Implementation of a Neocortical Visualization Tool
A core goal for neuroscientists is to understand the physiological processes behind memory, learning, and cognition. By developing computational models of the brain, scientists can simulate how neurons interact with each ...
PINCH: A Proprietary Interface for Network Communication with Hardware
The goal of P.I.N.C.H. is to develop an interface for Bally Technologies that allows their webbased games to securely communicate with physical machine hardware over a network. This task will require network communication ...
HallPASS - Hallway Person Affixed Steering Supplement
Hallway Person Affixed Steering Supplement (HallPASS) is a tool for navigating through the interior of buildings. This project is similar to Google Street View, but is focused entirely on the mapping and traversal of ...
A Python Library For Ion Channel Modeling
The creation and simulation of ion channel models using continuous-time Markovprocesses is a powerful and well-used tool in the field of electrophysiologyand ion channel research. While several software packages exist for ...
Intent Recognition in Multi-Agent Domains
Intent recognition is an extremely important aspect of social robotics. The ability to recognize and react to intentions is not only an integral part of social interaction, but is also useful in adversarial domains, as ...
Using an Auction Behavior-Based Robotic Architecture in Order to Fulfill Necessary Functionality for Service Robotics
<bold>ABSTRACT</bold> Service robots have great potential for improving the quality of life and assisting with people's daily activities. Such robots must be capable of performing multiple tasks and schedule them ...